Play. Learn. Together.
Friendly chess for the whole family: eight computer characters from a puppy who forgets to look to a grandmaster, lessons that teach by playing (in English and Hindi), 605 puzzles checked by the engine, every game explained in plain words afterwards, and online rooms with friends. Calm, quick and clutter-free.
Coming soon to the App Store and Google Play. Works on phones, tablets and desktops.
Each one thinks for a moment, has a style of their own and makes mistakes the way people do, from often to almost never. Hints and undo are always there against them.
PipLevel 1 · a puppy who forgets to look
MomoLevel 2 · greedy and a little careless
BennyLevel 3 · solid, slow to attack
LilaLevel 4 · tricky, attacks early
RaviLevel 5 · patient, likes good pawns
Captain KiwiLevel 6 · bold, trades for attack
ZaraLevel 7 · sharp, rarely slips
Grandmaster TuskLevel 8 · club strength



Our own engine plays every rule exactly: castling, en passant, promotion, repetition, the fifty-move rule. The characters sit on top of it with real styles and friendly mistakes.
Nineteen short lessons, from how each piece moves to forks, pins and your first checkmates. Every step is checked by the game, and the first run takes under a minute.
605 positions mined from real games and proved by the engine to have exactly one best line, sorted by theme: mates in 1 to 3, forks, pins, skewers, discovered attacks and more.
The same puzzle for everyone each day, a puzzle rating that grows with you, and a run to keep.
After a game, every move is judged by the winning chances it cost and explained in a sentence: "this left the knight hanging", "a mate in one was missed".
Quick match in seconds, private rooms by a six-letter code, friend codes, clocks from bullet to untimed kept by the server, eight emotes, draw offers, rematches, and a reconnect that keeps your game.
Two people, one phone, with the board flipping each turn if you like.
Three piece sets and five boards drawn in code, crisp on any screen, plus a 3D board with matte clay pieces and a camera that eases round with you.
Legal-move dots, last-move and check highlights, slides and captures with sound and a small vibration, premoves if you want them.
Our own "Window Seat" track and soft synthesised sounds, with separate switches for music, sound, the turn chime and vibration.
Patterns as well as colours, a screen-reader label on every square, large text, reduced motion and left-handed controls.
Everything except online rooms plays with no connection, and a game in progress is always saved.
Every word of the game, every lesson and every analysis note in both languages.
No ads, nothing to buy, no accounts and no chat. Online names are made up by the game and players can only send eight friendly emotes. Links outside the game sit behind a grown-ups check. The only thing the game ever sends is anonymous play statistics to our own server, and you can switch that off in Settings.