Help & support
हिन्दी में मदद के लिए खेल में सेटिंग › भाषा › हिन्दी चुनें; हर पाठ, हर पहेली और समीक्षा का हर वाक्य हिन्दी में भी है। सवाल हों तो नीचे दिए पते पर हिन्दी में लिखें।
How to play
Move: tap a piece, then tap the square it should go to, or drag it there. Squares it can reach show a dot (a ring on a capture). When a pawn reaches the last rank a small sheet asks which piece it becomes.
Undo and hints: against a character the control row has Undo (takes back your last move and the reply) and Hint (shows a strong move with an arrow). Both are counted on the result card. In puzzles, Hint first shows the piece to move and then the arrow.
Flip, moves, menu: the arrows button turns the board round, the list button shows the moves so far (and copies the game as PGN), and the menu has New game, Resign, Settings and Home. A game you leave is kept, so Home offers "Continue".
View: Settings › Board view switches between the flat board and 3D. In 3D a two-finger drag turns the camera a little.
The characters
Pip (level 1) forgets to look and loses pieces, so a child who has just learned the rules can win. Each level up makes fewer mistakes and plans further ahead; Zara and Grandmaster Tusk are club strength. The number under each name is a rough Elo-style strength.
Learn
Nineteen short lessons: the board and every piece, check, checkmate, castling, en passant, draws, piece values, then forks, pins, skewers, the back rank and the queen and rook mates. Every step is checked by the game, and "Hint" shows the move if you are stuck. The first time you open the game it offers a one-minute first lesson, which you can skip with "I know chess".
Puzzles and the Daily puzzle
Every puzzle comes from a real game and has been checked by the engine to have exactly one best line. Pick a theme or Mixed; the game chooses puzzles near your puzzle rating. A wrong first try costs rating once; Retry lets you keep going and "Show the answer" plays the line. The Daily puzzle is the same for everyone each day and keeps a run of consecutive days.
Analysis
After any game, "Analyse" judges every move by the winning chances it cost (best, good, inaccuracy, mistake, blunder), shows the better move with an arrow and explains in a sentence what happened. The eval bar beside the board shows who stood better; "Key moment" jumps to the move that swung the game.
Online play
Quick match finds someone with the same clock; if nobody turns up within a few seconds a computer player clearly named as such sits down instead. Quick-match games between two people are rated. Create a room gives you a six-letter code to share; your friend types it under "Join a room" or opens the shared link. A room is casual by default: if a player drops out a computer player holds the seat and hands it back when they return. Friends: add a friend by their eight-letter friend code (shown on the Play online screen); friends see each other online and can invite each other. Your name is made up by the game; "New name" shuffles it.
Clocks run from bullet (1 minute) to rapid (15 minutes) or untimed, and are kept by the server, so both phones agree. Lost the connection? The game reconnects by itself and your seat, moves and clock are waiting.
Sound, vibration, accessibility
Settings has separate switches for music, sound effects, the turn chime and vibration, a light or dark look, five boards and three piece sets, coordinates, legal-move dots, colour-blind patterns, left-handed controls, reduced motion, a graphics level (Auto / Smooth / Best) and the language (English / हिन्दी). The game follows your phone's text size and reduced-motion setting, and every square has a screen-reader label.
Anonymous play statistics
The game sends anonymous play statistics to our own server (see the privacy policy). Settings › "Share anonymous play stats" switches them off.
Contact
Found a bug or have an idea? Email info@workaholicdevelopers.com. We read everything.